Showing posts with label Stranger Than Fiction. Show all posts
Showing posts with label Stranger Than Fiction. Show all posts

Thursday, September 12, 2013

Stranger Than Fiction: The Law Code of Hammurabi

A column dedicated to pointing out interesting tidbits of history, some of which would be cool to see in a fantasy novel or two. 

The Oldest Code of Laws in the World AKA The Code of Laws Promulgated by Hammurabi, King of Babylon 

Trans: C. H. W. Johns, M.A. in 1903
[Note: I'm sure there are more modern, accurate, and easier to read, translations, but this one's free and I could read it on my iPad, so it's what I went with.]

I had heard that the law code of King Hammurabi had similarities to the Ten Commandments in the Bible, but I didn't realize just how similar the laws were until I read them.  But it's not just the laws themselves that are similar, but also the way in which the law was given, by God (or, in Hammurabi's case, a god) to man.  From the introduction to the code, "It contains on the obverse a very interesting representation of the King Hammmurabi, receiving his laws from the seated sun-god Samas, 'the judge of heaven and earth'".

Though the translation isn't the easiest to read (or understand) the code as a whole has some very interesting laws with regards to property, especially that of women (both in marriage and upon the death of their father or husband).  Here are a few tidbits I found interesting:

section 1. If a man weave a spell and put a ban upon a man, and has not justified himself, he that wove the spell upon him shall be put to death.

section 2. If a man has put a spell upon a man, and has not justified himself, he upon whom the spell is laid shall go to the holy river, he shall plunge into the holy river, and if the holy river overcome him, he who wove the spell upon him shall take to himself his house.  If the holy river makes that man to be innocent, and has saved him, he who laid the spell upon him shall be put to death.  He who plunged into the holy river shall take to himself the house of him who wove the spell upon him.

I find it interesting that the first two sections of the law deal with witchcraft / spellwork, showing that not only were such things considered real, they were of such importance that they're mentioned before any other crime.  The second section also indicates that the idea of 'trial by water' or 'let God decide innocence' predates the Middle Ages by quite a lot.

section 21. If a man has broken into a house, one shall kill him before the breach and bury him in it (?).

I wouldn't have understood this had I not listened to a lecture (The Other Side of History, Mesopotamia) that explained it.  Basically, if I break into your house then you get to not only kill me, but wall me up in (or perhaps bury me in the foundation of) your house.  

section 48. If a man has a debt upon him and a thunderstorm ravaged his field or carried away the produce, or the corn has not grown through lack of water, in that year he shall not return corn to the creditor, he shall alter his tablet and he shall not give interest for that year.

I find it interesting that acts of God are considered worthy reasons to defer payment on a loan, an acknowledgement that life isn't always fair and people shouldn't be punished for things they cannot control.

Men were allowed to divorce their wives without any question BUT their ex's got to take their marriage portion (ie, dowry) with them and could then marry whoever they wanted once their children were grown.  

section 138. If a man has set his face to put away his concubine who has borne him children or his wife who has granted him children, to that woman he shall return her her marriage portion and shall give her the usufruct of field, garden, and goods, and she shall bring up her children.  From the time that her children are grown up, from whatever is given to her children they shall give her a share like that of one son, and she shall marry the husband of her choice.

For their own part, women could divorce their husbands but only if they acted well with regards to their households.

section 141. If a woman hates her husband and has said 'Thou shalt not possess me', one shall enquire into her past what is her lack, and if she has been economical and has no vice, and her husband has gone out and greatly belittled her, that woman has no blame, she shall take her marriage portion and go off to her father's house.

If they didn't, 
Section 143. If she has not been economical, a goer about, has wasted her house, has belittled her husband, that woman one shall throw her into the waters.

There are, of course, some extremely harsh rules, like those that led to the 'eye for an eye' Biblical ones.

section 195. If a man has struck his father, his hands one shall cut off.

section 196. If a man has caused the loss of a gentleman's eye, his eye one shall cause to be lost.

But the rules apply differently based of the class of the victim and perpetrator.

section 198.  If he has caused a poor man to lose his eye or shattered a poor man's limb, he shall pay one mina of silver.

section 199. If he has caused the loss of the eye of a gentleman's servant or has shattered the limb of a gentleman's servant, he shall pay half his price.

When it comes to doctoring, there are set payments for particular procedures, but fierce punishments should the procedure go wrong.

section 218. If the doctor has treated a gentleman for a severe wound with a lancet of bronze and has caused the gentleman to die, or has opened an abscess of the eye for a gentleman with the bronze lancet and has caused the loss of the gentleman's eye, one shall cut off his hands. 

The code ends with the costs of hiring various craftsmen, meaning there was a standard (something the guilds in the late middle ages were brought in to help create and regulate).

So, why post this here?  Because laws tell us a lot about the society that needs them.  If a crime isn't taking place, than a law against that crime isn't necessary.  If you're writing a SF/F novel, then what laws do your peoples follow?  How do they differ - and how might those differences cause problems?  Even lawless societies tended to follow some sort of code of conduct.  And even if the laws themselves don't make your story, they make good background information for you to know.

Personally, I'm curious how long the laws in Hammurabi's code were followed and why he decided it was time to write them down.  Might make an interesting story on its own.  If you disagree, consider the story of Moses and the Ten Commandments.

Saturday, July 27, 2013

Stranger Than Fiction: Columbus and the Globe + Medievalizing the Modern World

I saw this video on Medievalists.net.  The site reports on academic papers, videos, conferences etc.

Both talks, part of a conference at the British Academy, touch on how the 19th century's views of the Middle Ages have warped our own education and thought processes.

Terry Jones (of Monty Python fame and author of Chaucer's Knight: The Portrait of the Medieval Mercenary) talks about how the people of the past did not believe the world was flat, and Christopher Columbus was not trying to prove that point when he 'discovered' America.  He also describes more of what Columbus was actually like.

The second talk (starting around the 30 minute mark) is by Patrick Geary, a professor of history at the Institute of Advanced Study in Princeton and author of The Myth of Nations.  He talks on how modern nations look to a single point in their medieval past in order to create a unified nation in the present, without considering the changes that took place before and after that moment.

Please be aware that there is a minor amount of disturbing imagery in the talks with regards to slavery and war.

The last 20 or so minutes are a Q and A with the audience.  I particularly liked the question that comes at 1:07:41 on how people in the Middle Ages saw themselves with regards to their pieces of land and their political status (vs our own view of nationality).  Geary's answer is fantastic.

Sunday, July 14, 2013

Stranger Than Fiction: Çatalhöyük


A column dedicated to pointing out interesting tidbits of history, some of which would be cool to see in a fantasy novel or two.

(Note: someone suggested the title 'History Bites' for this historical tidbits column, but while I loved the name, the tidbits I've collected so far are less about how horrible history was and more about some of the cool things people in the past achieved.  That's why I've decided on the title 'stranger than fiction', because in many ways fiction authors can't even come close to what actual people have done - for good or ill.  If you are interested in the horrible side of history, there's a great UK series of kids books by Terry Deary called Horrible Histories, that are just fantastic.  There's also the Canadian TV show, History Bites, from the late 90s by Rick Green, which asks the question, "What if television had been around for the past 5,000 years?"  Now, on with today's column.)

Çatalhöyük (also spelled Çatal Höyük and Çatal Hüyük) "was a very large Neolithic and Chalcolithic proto-city settlement in southern Anatolia [in Turkey], which existed from approximately 7500 B.C. to 5700 B.C. It is the largest and best-preserved Neolithic site found to date. In July 2012, it was inscribed as a UNESCO World Heritage Site." - Wikipedia

The city is unique in that it had no streets or lower level doors.  People walked across rooftops in order to get inside houses or around the city.

Again from Wikipedia:


The population of the eastern mound has been estimated at up to 10,000 people, but population likely varied over the community’s history. An average population of between 5,000 to 8,000 is a reasonable estimate. The inhabitants lived in mud-brick houses that were crammed together in an agglutinative manner. No footpaths or streets were used between the dwellings, which were clustered in a honeycomb-like maze. Most were accessed by holes in the ceiling, with doors reached by ladders and stairs. The rooftops were effectively streets. The ceiling openings also served as the only source of ventilation, allowing smoke from the houses' open hearths and ovens to escape.

In some ways it reminds me of the city of Highcastle in Raymond E. Feist's A Darkness at Sethanon, where as a last line of defence each house has a flat roof where archers running between rooftops via ladders can shoot at an attacking army in the streets.

It's hard to imagine a city without streets, which is why seeing something like this in a fantasy novel would feel so new and strange.

I remember learning about this city in my high school ancient civilizations class.  I didn't remember anything other than the name, so it was cool to come across it in one of the courses I'm doing (it's a Great Courses course called The Other Side of History, talking about daily life and what the non-famous people throughout western history were doing.  So far it's fantastic, and I'm learning a LOT.  Please note, this isn't a plug for them (hence why there's not link).  I've wanted to study history again for years, and doing these courses is not only getting me to read history books, it's getting me studying periods of history I haven't looked at since high school, and then not very thoroughly).